Windrose Atlas · ship deck · Early Access tables
Windrose Ship Wiki — Hulls, Cannons & Deck Hardware
Hulls, cannons, deck gear—descriptions plus a Stat column when we have it. Use the map when routes matter.
Hull and module names make more sense when you can see where you sail them: keep the interactive map open for route callouts, and read the Advanced logistics notes when you are juggling broadside loadouts, powder banks, and repair discipline in the same week.
Windrose ship items: full searchable table
| Icon | Name | Description | Category | Stat | Rarity |
|---|---|---|---|---|---|
| 12-Pounder: Tempered | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 1500 · Reload 12 · Range A · Accuracy A | epic | |
| 12-Pounders | Reliable cannons suited to a wide range of naval engagements. | Ship Weapon | Damage 1500 · Reload 11 · Range A · Accuracy B | uncommon | |
| 12-Pounders: Devastating | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows. | Ship Weapon | Damage 1500 · Reload 12 · Range A · Accuracy B | epic | |
| 12-Pounders: Devastating | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow. | Ship Weapon | Damage 1500 · Reload 12 · Range A · Accuracy B | rare | |
| 12-Pounders: Perfectly Ordered | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 1500 · Reload 13 · Range B · Accuracy B | epic | |
| 12-Pounders: Perfectly Ordered | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 1500 · Reload 13 · Range B · Accuracy B | rare | |
| 12-Pounders: Tempered | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 1500 · Reload 12 · Range A · Accuracy A | rare | |
| 24-Pounders | Powerful, well-balanced cannon forming the backbone of many naval batteries. | Ship Weapon | Damage 2000 · Reload 13 · Range B · Accuracy B | uncommon | |
| 24-Pounders: Devastating | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows. | Ship Weapon | Damage 2000 · Reload 13 · Range B · Accuracy B | epic | |
| 24-Pounders: Devastating | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow. | Ship Weapon | Damage 2000 · Reload 13 · Range A · Accuracy A | rare | |
| 24-Pounders: Perfectly Ordered | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 2000 · Reload 14 · Range B · Accuracy B | epic | |
| 24-Pounders: Perfectly Ordered | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 2000 · Reload 14 · Range B · Accuracy B | rare | |
| 24-Pounders: Tempered | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 2000 · Reload 14 · Range A · Accuracy A | epic | |
| 24-Pounders: Tempered | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 2000 · Reload 14 · Range A · Accuracy A | rare | |
| 36-Pounders | Massive cannons built to deliver crushing blows. Reserved for ships capable of bearing its weight and recoil. | Ship Weapon | Damage 2500 · Reload 14 · Range A · Accuracy B | uncommon | |
| 36-Pounders: Devastating | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow. | Ship Weapon | Damage 2500 · Reload 15 · Range A · Accuracy A | epic | |
| 36-Pounders: Devastating | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow that follows. | Ship Weapon | Damage 2500 · Reload 15 · Range A · Accuracy A | rare | |
| 36-Pounders: Perfectly Ordered | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 2500 · Reload 16 · Range A · Accuracy B | epic | |
| 36-Pounders: Perfectly Ordered | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 2500 · Reload 16 · Range A · Accuracy B | rare | |
| 36-Pounders: Tempered | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 2500 · Reload 16 · Range S · Accuracy S | epic | |
| 36-Pounders: Tempered | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 2500 · Reload 16 · Range S · Accuracy S | rare | |
| Boarding Party Gear | Equipment reserved for close-quarters combat. Better gear means better-armed boarders — and fewer chances for the enemy once the clash starts. | Ship Crew Equipment | Range $undefined · Accuracy $undefined | uncommon | |
| Hull bracing | Standard timber bracing added to steady the hull under strain. | Ship Hull Mod | Range $undefined · Accuracy $undefined | uncommon | |
| Hull bracing: Iron resolve | Reinforced where strain is greatest, this bracing is meant to hold when the hull is already failing. Its ironwork is scavenged from wrecks and prizes, reforged and driven into the ship’s bones. | Ship Hull Mod | Range $undefined · Accuracy $undefined | epic | |
| Hull bracing: Iron resolve | Reinforced where strain is greatest, this bracing is meant to hold when the hull is already failing. Its ironwork is scavenged from wrecks and prizes, reforged and driven into the ship’s bones. | Ship Hull Mod | Range $undefined · Accuracy $undefined | rare | |
| Hull bracing: Keelhold | Bracing intended to steady the ship during repairs, keeping the keel true while the worst damage is brought under control. | Ship Hull Mod | Range $undefined · Accuracy $undefined | epic | |
| Hull bracing: Keelhold | Bracing intended to steady the ship during repairs, keeping the keel true while the worst damage is brought under control. | Ship Hull Mod | Range $undefined · Accuracy $undefined | rare | |
| Hull bracing: Standfast | Wedges, shores, and lashings kept ready to be driven in when the hull is hit, buying the ship a brief moment to steady herself. | Ship Hull Mod | Range $undefined · Accuracy $undefined | epic | |
| Hull bracing: Standfast | Wedges, shores, and lashings kept ready to be driven in when the hull is hit, buying the ship a brief moment to steady herself. | Ship Hull Mod | Range $undefined · Accuracy $undefined | rare | |
| Naval Tactics I: Ambush | An extended discussion of surprise at sea. One line, underlined and re-underlined by a former captain, cautions that a single well-timed volley is worth more than any number fired in haste. | Ship Combat Order | Range $undefined · Accuracy $undefined | rare | |
| Naval Tactics II: No Quarter | A privateer adaptation of Spanish Armada naval practice, favoring close action and decisive endings. The margin notes that ships sent down swiftly spare one’s crew the cost of prolonged prize-taking fights. | Ship Combat Order | Range $undefined · Accuracy $undefined | rare | |
| Naval Tactics III: Stretch the Supply | A long-standing naval practice emphasizing careful rationing and strict issue. Properly husbanded stores are said to keep a ship effective long after others are spent. | Ship Combat Order | Range $undefined · Accuracy $undefined | rare | |
| Naval Tactics IV: Shipshape | A well known Royal Navy doctrine holding that a well-kept ship preserves herself. Constant attention to order, repair, and routine is said to spare both hull and crew when battle finally comes. | Ship Combat Order | Range $undefined · Accuracy $undefined | rare | |
| Naval Tactics V: Silence the Guns | A French naval doctrine favoring deliberate fire to disrupt enemy batteries. The margin adds, in a coarse and difficult hand: \"Break the rhythm\" | Ship Combat Order | Range $undefined · Accuracy $undefined | rare | |
| Plans: Devastating 24-Pounders | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow. | Ship Weapon | Damage 2000 · Reload 13 · Range A · Accuracy A | rare | |
| Plans: Devastating 36-Pounders | Guns favored for raking fire that punish alignment errors brutally. Their shots tear through decks, guns, and crew alike, leaving damage that worsens with every blow. | Ship Weapon | Damage 2500 · Reload 15 · Range A · Accuracy A | rare | |
| Plans: Iron resolve hull bracing | Reinforced where strain is greatest, this bracing is meant to hold when the hull is already failing. Its ironwork is scavenged from wrecks and prizes, reforged and driven into the ship’s bones. | Ship Hull Mod | Range $undefined · Accuracy $undefined | rare | |
| Plans: Keelhold hull bracing | Bracing intended to steady the ship during repairs, keeping the keel true while the worst damage is brought under control. | Ship Hull Mod | Range $undefined · Accuracy $undefined | rare | |
| Plans: Perfectly Ordered 12-Pounders | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 1500 · Reload 13 · Range B · Accuracy B | rare | |
| Plans: Perfectly Ordered 24-Pounders | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 2000 · Reload 14 · Range B · Accuracy B | rare | |
| Plans: Perfectly Ordered 36-Pounders | Set out and kept in proper order, these guns cycle cleanly once engaged, answering shot with shot as their motion settles into rhythm. | Ship Weapon | Damage 2500 · Reload 16 · Range A · Accuracy B | rare | |
| Plans: Standfast hull bracing | Wedges, shores, and lashings kept ready to be driven in when the hull is hit, buying the ship a brief moment to steady herself. | Ship Hull Mod | Range $undefined · Accuracy $undefined | rare | |
| Plans: Tempered 12-Pounders | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 1500 · Reload 12 · Range A · Accuracy A | rare | |
| Plans: Tempered 24-Pounders | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 2000 · Reload 14 · Range A · Accuracy A | rare | |
| Plans: Tempered 36-Pounders | Forged and handled with restraint, these guns are meant to be fired with deliberation, not haste. | Ship Weapon | Damage 2500 · Reload 16 · Range S · Accuracy S"}] | rare |